3D Sculpting
3D Sculpting

3D Sculpting

Ezekiel 36:26 (2025)

This project was experimental, one that developed as I began to explore the Blur Gallery in Adobe Photoshop. I really enjoyed seeing what I could do with all of these various tools and producing an outcome based off of accumulating inspiration.

Finalised render (Cycles) of human heart (2025)

Sculpting has enabled me to create far more intricate and organic objects, which has lead me to develop my understanding anatomy within a 3D workspace.

Finalised render (Cycles) of human skull (2024)